Programming
Here's a list of projects that I've done some programming on.
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A simple GUI interface for a script a friend of mine made. This is used for converting Source Engine materials into Source 2 materials, converting keyvalues and all that to their Source 2 equivilents. I just made the GUI, all of the hard work was my friend Loki. I guess this still technically counts as programming work though!
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No, not the original. Half-Life: Deathmatch was a scrapped project to recreate the classic formula inside of Source 2 using s&box. Ultimately, it was scrapped due to s&box being in an infantile state at the time of serious development. I was the lead on the project, and did various things such as work on the general gun play and user interfaces. Little footage actually exists of this project unfortunately, so the best I can really show off is an early recording of me demonstrating the weapons. Apologizes for my voice, I was much younger then.