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Programming
A list of programming projects that I have had involvement with the development in. I've had experience with C# for about 3 years, most notably with the Facepunch Platform: S&box. Some things I just don't have very good video of, I apologize for that in advance.
My GitHub is always a safe bet if you want to see my programming work.
Half-Life: Source 2 (2022-2023)
An attempt at recreating Half-Life and its classic Deathmatch Mode in s&box. We got pretty far before we ended up canning it, getting an extremely close GoldSrc like player and a decently accurate AI system. Ultimately, the larger s&box updates eventually became too game breaking in changes, and the project was caught in the crossfire of it all. (That and the DMCA with TF:S2 kinda killed any thoughts we had of restarting this.) Project repo is located here.
(Video by Richter Overtime)
Half-Life: Deathmatch (2022-2023)
An attempt at creating a Half-Life styled Deathmatch game in s&box. When it was still in production, I wanted it to be generally Half-Life themed, rather than it just being HL1 or HL2. Eventually, it went the same way of HL:S2. The github (now archived) is located here.
VMT2VMAT GUI (2025)
A Simple GUI layer for VMT2VMAT. The original program converts Source 1 materials into Source 2 materials. It allows for different things like VMAT version variation and file extension changes for the textures. All of this functionality has been replicated in this easy to use GUI. You can find the GitHub repository for the project here.